Bow Valley College Advanced Game Development tuition and program status

CALGARY · DIPLOMA

Advanced Game Development
Bow Valley College

Bow Valley College's Advanced Game Development page says the program is not accepting new applications and continues to support enrolled students. The published six-term diploma framework and tuition figures below are a reference for that program, rather than an invitation to apply to a new intake.

Plan the tuition ↓
Bow Valley College buildings seen from Calgary Central Library
Uzoma Ozurumba · CC BY-SA 4.0
CredentialDiploma
Published duration6 Terms
Program credits76
International tuition estimate$68,2712026-27 rates · Additional fees apply
BEFORE YOU CHOOSE

The program is not accepting new applications

The program-wide notice takes priority over the page's general international-student category. Confirm the available alternatives with the college before preparing a new application or portfolio. Existing students can use the published term sequence and tuition breakdown when discussing their remaining study plan.

YOUR STUDY BUDGET

Plan the tuition by term

Published 2026-27 estimates are a planning reference. They are not a price guarantee for a later intake.

International tuition

Study period Estimated tuition
Term 1 $10,468
Term 2 $10,468
Term 3 $10,468
Term 4 $10,468
Term 5 $10,468
Term 6 $15,931
Total of displayed terms $68,271

The table uses the college’s whole-dollar term estimates. Mandatory fees are additional. This planner also leaves books, equipment and other personal costs for you to budget separately.

Check the college's fee schedule ↗

Make a tuition plan

Selected tuition
$10,468
Application payment
$150
Your living estimate
$0
Planning subtotal
$10,618

This subtotal includes only the selected tuition, one application and your entered living estimate. It excludes mandatory fees and other unentered costs. Enter living costs in the same dollars as the college's tuition.

When applying$150

One international career-program application

After accepting an offer$1,500

Confirmation payment credited toward first-term tuition and fees

How the subtotal works

The credited confirmation payment is part of tuition and fees, so it is not added to tuition a second time.

Read the application payment guide ↗
RECORDED LABELS

International intake status

These are labels displayed by the college's source when observed, rather than a guarantee of places. Confirm availability on the official program page before applying.

Intake International label
Winter 2027 Closed
Recheck the official intake table ↗
ACADEMIC REQUIREMENTS

Published admission framework

These are the academic and portfolio conditions described for the diploma. They do not remove the separate notice that new applications are closed.

  1. One academic route

    A high-school diploma or equivalent, English 30-1 or English 30-2 or equivalent, or satisfactory results on the college's Admission and Placement Test.

  2. Portfolio as an additional requirement

    Submit 15–20 pieces of original artistic or technical work in digital format. For collaborative pieces, name the contributors and explain your own contribution. The portfolio is required alongside an academic route, rather than being another alternative to it.

  3. Portfolio preparation

    The Foundation in Entertainment Arts certificate is suggested for applicants who lack adequate samples. It is not a universal prerequisite, and it does not establish that the closed diploma is accepting applications.

Check English proficiency separately

The general English policy lists IELTS Academic at 6.0 in every band, TOEFL 83, Duolingo 110, PTE Academic 59–64 as displayed, CLB 8 in each strand, or BVC Academic English 2 at B−. BVC Academic English 1 is not accepted under this table. These requirements remain a separate part of the published admission framework.

Education alternatives

  • Canadian English subjectSuccessful completion of the qualifying Alberta English Language Arts course, or equivalent Canadian education, that satisfies the program's academic English requirement.
  • Secondary educationTranscripts showing three full-time years of high school taught in English.
  • Post-secondary educationTranscripts demonstrating one successfully completed full-time year of post-secondary education taught in English.
Test validity
Two years from testing
At program start
Results must still be valid
Evidence
Official results required
Read every English-language route and condition ↗
THE COURSE SEQUENCE

Six terms of game art and production

The published framework is two full-time years with 76 credits across 24 courses. Each term requires its four listed courses; the final term includes the capstone within that total. The program describes its taught software and hardware as provided, so a personal laptop purchase should not be assumed from a different technology diploma's policy.

Term 112 credits

Complete the following courses:

Code Course Credits
GAME1101 Game Design 3
GAME1201 Technical Design 3
GAME1301 Environmental Art 3
GAME1401 Game Programming I 3
Term 212 credits

Complete the following courses:

Code Course Credits
GAME1102 Level Design 3
GAME1202 Visual Scripting 3
GAME1302 Character Art 3
GAME1402 Game Programming II 3
Term 312 credits

Complete the following courses:

Code Course Credits
GAME1103 User Interface (UI) and User Experience (UX) Design 3
GAME1303 Character Animation 3
GAME1501 Rapid Prototype Development 3
GAME2401 Game Programming III 3
Term 412 credits

Complete the following courses:

Code Course Credits
GAME2101 Systems Design 3
GAME2301 Technical Art 3
GAME2402 Shaders and Rendering 3
GAME2501 Rapid Game Development I 3
Term 512 credits

Complete the following courses:

Code Course Credits
GAME2102 Storytelling and Narrative Design 3
GAME2302 Procedural Art 3
GAME2502 Rapid Game Development II 3
GAME2503 Developing for Extended Reality (XR) 3
Term 616 credits

Complete the following courses:

Code Course Credits
GAME2504 Industry Project I: Pre-Production 3
GAME2505 Industry Project II: First Production 4
GAME2506 Industry Project III: Production 4
GAME2999 Capstone Industry Project: Game Development 5
KEEP COMPARING

More program guides

Return to the program finder ↗

Sources and planning scope

Sources checked 29 October 2026. The tuition dataset identifies 2026-27. The intake resource has conflicting freshness metadata, so its observed labels require confirmation before use as current availability. Individual admission, equivalency and immigration decisions remain with the relevant institution or authority.